sgdk
SpriteDefinition Struct Reference

Sprite definition structure. More...

#include <sprite_eng.h>

List of all members.

Public Attributes

u16 w
u16 h
Palettepalette
u16 numAnimation
Animation ** animations
u16 maxNumTile
u16 maxNumSprite

Detailed Description

Sprite definition structure.

Parameters:
wframe cell width in pixel
hframe cell height in pixel
palettedefault palette data
numAnimationnumber of animation for this sprite
animationsanimation definitions
maxNumTilemaximum number of tile used by a single animation frame (used for VRAM tile space allocation)
maxNumSpritemaximum number of VDP sprite used by a single animation frame (used for VDP sprite allocation)

Contains all animations for a Sprite and internal informations.


The documentation for this struct was generated from the following file:
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