sgdk
AnimationFrame Struct Reference

Sprite animation frame structure. More...

#include <sprite_eng.h>

List of all members.

Public Attributes

u8 numSprite
u8 timer
TileSettileset
Collisioncollision
FrameVDPSprite frameVDPSprites []

Detailed Description

Sprite animation frame structure.

Parameters:
numSpritenumber of VDP sprite which compose this frame
timeractive time for this frame (in 1/60 of second)
tilesettileset containing tiles for this animation frame (ordered for sprite)
collisioncollision structure
frameSpritesarray of VDP sprites info composing the frame

The documentation for this struct was generated from the following file:
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